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Post History: Mikele
2 years ago
And another question... is there a way to create .nex file (with CSpect or other tool) which can be …In: NextBuild on GitHub
2 years ago
I answered in a post and this is a copy/paste...
Good to see an update – there are many improveme …In: NextBuild on GitHub
2 years ago
It looks ok to me. But... probably we have to update InitSprites function do initialize 4-bit sprite …In: UDGeedNext update?
3 years ago
Hey David,
Do you plan to update UDGeedNext to use new sprite modes (4bit etc)?
Kind regards,
…In: UDGeedNext update?
3 years ago
I can confirm - it does work again 🙂 - thank you!
In: LoadSD doesn't work with the latest CSpect (2.12.xx)
3 years ago
Ups. Sorry... It looks like after latest updates of Cspect (>2.11.10) LoadBMP and LoadSD do nothi …In: LoadSD doesn't work with the latest CSpect (2.12.xx)
3 years ago
We have same problem we had a year ago. LoadSD (and LoadBMP) doesn't show anything.In: LoadSD doesn't work with the latest CSpect (2.12.xx)
3 years ago
Ah... ok!
Now it does work!
Thank you. I need to test it more but it looks awesome 🙂
Thank …In: Visual Studio Code
3 years ago
Thank you for explanation! I've just installed VSCode and ZXBasic extension but I have a proble …In: Visual Studio Code
3 years ago
That sounds interesting. Boriel editor is ok but not very comfortable. Would you share more informat …In: Visual Studio Code
3 years ago
3 years ago
4 years ago
Another method to clear Layer2 screen. This time by using DMA.
sub CLSLayer2DMAFast(dest …In: CLSLayer2DMA
4 years ago
If someone is still looking for 256 color Plot here is a simple version:
SUB Plot256(x as ubyte, y …In: Simple, not optimized Plot256 (x,y,color)
4 years ago
As in the subject... All sources can be compiled and work as should, every sprite created in the cod …In: LoadSD doesn't work with the latest CSpect (2.0 - 2.1.4)
4 years ago